Former Capcom employee, Keiji Inafune, has stated that Capcom is a company that cares primarily about pumping out sequels - not the development of new IPs.
When speaking at a seminar at Kyoto's Ristumeikan University, Inafune told students that Capcom's management are too afraid to take risks and had a rule in place where 70-80 percent of all games must be sequels. However, he said that the majority of the new IPs that get prototyped never passed approval anyway.
He went on to tell them that Dead Rising and Lost Planet are two such properties which failed to receive approval. But, fed up with Capcom's management, he decided to continue working on them in secret anyway.
Lost Planet exceeded its allotted prototype budget by 400 percent, which forced their hand into actually developing it. However, he recalls that had Lost Planet failed at retail, he was prepared to be "fired for war crimes."
In the end, Inafune, who also created Megaman, decided to leave Capcom and start up his own two companies called Intercept and Comcept.