On one the latest PlayStation.Blog features, Senior Social Media Manager Jeff Rubenstein spoke with Ignition's Shane Bettenhausen on El Shaddai: Ascension of the Metatron, describing its premise and casually pointing out that the PS3 version is "by far" the best one, going on to sell ten times the amount the 360 version did in Japan alone.
"Its always 60 FPS on PS3," Bettenhausen said, "and the controls just feel better. I always tell people that 'by far, the lead SKU is PS3.' It is a Japanese game, and in Japan, PlayStation is just so much more relevant than Xbox. It's sold more than 10 times as many copies on PS3."
Probably one of the most unique looking games that was on show at E3 last month, El Shaddai is a retelling of a Jewish scripture, the <a href=http://en.wikipedia.org/wiki/Book_of_Enoch">Book of Enoch, albeit with some "liberties" taken.
Curious about the influences for El Shaddai's art style? The game's director Takeyasu Sawaki was art director on both Devil May Cry and Okami.
"He drew from lots of interesting artistic inspirations," Bettenhausen explained. "With this game, I think Sawaki designed a new aesthetic. Because there's so much variety in the levels, and some of the really crazy graphics towards the end of the game are unlike anything I've seen.
"Clearly colors are very important; we feel like a lot of games these days don't use many colors. The animation was crucial too, and having a really clean frame rate of 60 frames per second is really important because when the combat is all about reading characters animations, reading when to parry, you can't have slowdown getting in the way of that."
Source: PlayStation Blog