Kojima: If I'm Able To Create Anything, I'll Probably Stop Making Games

By Colin Tan on July 5, 2011, 12:06AM EST

Technological hurdles and challenges have always been part of the game when it comes to, well, game design and Hideo Kojima isn't one to disagree with that. Speaking with GamesIndustry.biz, the creator of Metal Gear Solid noted that things like cultural barriers and differences become all the more apparent with every technological leap forward.

"With recent technology there's more capability for expression in games," said Kojima concerning cultural expression in video games. "We are able to put in more cultural differences from each country, racial differences. So we're facing a similar situation to that which faced Charlie Chaplin. He didn't need words to express himself in his movies but suddenly he had to include words in order to stay relevant.

"With this increased capability of expression through games, I think it's a matter of learning how to use it," he added. "Before, when Japanese game directors used Japanese settings, like Tokyo, there was no cultural barrier to the rest of the world because the technology meant that you couldn't tell whether it was Japan or anywhere else. Now it is possible, so it becomes more difficult. Instead of using Japanese settings, games have to become more Hollywood."

Improving technology also means that developers can create things that were previously impossible. However, it's a bit of a double-edged sword according to Kojima.

"First of all, I've never created something that completely satisfies me. I don't think that, even as technology continues to improve, I will ever be able to create something that completely satisfies me.

"Creating something is about turning impossible things into possible things, things you want to be able to do. If it gets to the point were I'm able to create anything I want, I'll probably stop making videogames."

Source: GamesIndustry.biz

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