Ghost Recon: Future Soldier multiplayer creative director Tommy Jacob has lamented that it's been a bit of "a struggle" to stay true to the tactical shooter's much slower and, well, tactical, roots while simultaneously trying to expand its audience.
"It's been a struggle to nail down and maintain an identity that stays true to Ghost Recon's roots while allowing the franchise to grow and be competitive in the genre," said Jacob.
"It was always going to be a challenge," added lead game designer Roland Campos Oriola. "It's the drill when you're working on a franchise with a quality track record and you want to innovate and offer a different game experience. It takes time and trials to get it right."
Ghost Recon: Future Soldier made quite a splash at E3 earlier last month. The game isn't out until next year, but it's looking mighty impressive. The question is if Ubisoft will be able to please both old school Ghost Recon fans as well as newcomers alike.