Speaking with Rock, Paper, Shotgun, Battlefield 3 Executive Producer Patrick Bach has said that DICE have imposed a kind of self-censorship in regards to featuring civilians in the game in order to prevent players from choosing to shoot a child in the face.
"If you put the player in front of a choice where they can do good things or bad things, they will do bad things, go dark side "“ because people think it's cool to be naughty, they won't be caught," Bach said. "In a game where it's more authentic, when you have a gun in your hand and a child in front of you what would happen? Well the player would probably shoot that child."
Bach stressed that it's a situation DICE would like to avoid, despite the choice ultimately belonging to the player, explaining that the potential backlash is a mess he doesn't want to deal with.
"We would be the ones to be blamed. We have to build our experiences so we don't put the player in experiences where they can do bad things," he explained. "Me personally, I'm trying to stay away from civilians in games like BF because I think people will do bad. I don't want to see videos on the internet where people shoot civilians. That's something I will sanitise by removing that feature from the game."
He goes on to say that games need to be more mature in the way they handle themes such as war, as opposed to throwing down more gore and blood which in itself isn't mature, but childish, according to Bach.
"That doesn't mean that I don't want people to feel that war is not good,"¦ We are trying to do something that is more mature. Mature not being gore "“some people confuse the two. That's childish actually, to want more blood.
"I think games need to grow up a bit," he added. "They will grow with gamers. There will always be games for children "“ I want games for grown-ups, games I can play. As long as I'm in the business I will make games that I want to play."