You may have seen the new circle pad attachment for the 3DS revealed earlier yesterday by Japanese magazine Famitsu. What you may not have known is that the attachment itself is being built for the recently announced Monster Hunter 3G, an enhanced release of Monster Hunter Tri, save for the fact that it's on the 3DS. It's due out later this year.
Game director Kaname Fujioka revealed a number of details about the game (translations via 1Up), including the new 3D visuals, customizable touchscreen inputs and the circle pad attachment in question, something he calls a "secret weapon."
"The entire game has 3D support, but basically it's not a game designed to rely on 3D," Fujioka said. "You can hunt all you want without having to concern yourself about 3D, so you've got the option to play the way you like there. However, the new portside area we've made for the game was created with an eye for 3D visuals -- giving it more depth, placing objects on top of each other, and other concepts to make the 3D more prevalent. It's been a fun development cycle, but working with 3D has also given us a surprising amount of stress, so hopefully people turn on the 3D the first time they play."
As for the customizable controls, players will be able to map certain actions to the 3DS' touchscreen, such as input that automatically turns the camera towards a monster. Fujioka also describes the circle pad attachment as an extension that "feels really good" in your hand and that it allows the game to played just like the Wii version, since "its center of gravity is toward the front, so controlling it is a breeze."