Naughty Dog Addresses Gunplay Complaints Of Uncharted 3

By Lauren Alessandra on November 3, 2011, 8:52AM EST

Following numerous complaints about Uncharted 3's multiplayer, Naughty Dog has issued a statement explaining the decisions they have made and are adamant that it is an improvement from the previous title.

When comparing the Uncharted 3 multiplayer mode to the Uncharted 2 version, the main complaint that creeps up is that aiming in UC3 is off. According to Arne Meyer, community manager for Naughty Dog, this is because in Uncharted 2, the bullets of the guns would leave at a pre-set deviation and would not fire straight out of the barrel, but instead at an angle. The problem with this was that you could miss target by a wider range even if your target was in reticule.

"As a result, we wanted to be sure you had a better grasp of whether you were hitting or missing a target. In Uncharted 3 the bullets now fire straight out of the barrel 100 per cent of the time." The aiming sensitivity has also been pushed higher this time around all in an effort to increase players' precision.

Those of you stuck on using AK rifles should also note that this rifle has been altered making the weapon less effective at longer range in order to encourage players to pick up different weapons.

Meyer added, "the GMAL or the M9 are much better choices for long range combat. Don't forget that the AK also works much better and with better accuracy if you burst fire it rather than just holding the trigger down."

It doesn't seem as though Naughty Dog will be adjusting anything in the multiplayer just yet, so for now perhaps it's best to just practice and attempt to adapt to the new style.

Source: Naughty Dog

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