CD Projekt have stated that they see no future in DRM. The firm is well known for its DRM-free stance, as notably seen through its online distribution service GOG.com, which offers DRM-free games.
DRM, short for Digital Rights Management, is a method used by many publishers to counterattack attempts to pirate their games. It also doesn't work, as most DRMs are cracked within hours of a game's release, and usually inconveniences paying customers.
"First of all let me dispel the myth about DRM protecting anything. The truth is it does not work. It's as simple as that," CD Projekt Red CEO Marcin Iwinski said in an interview with Forbes.
"The technology which is supposed to protect games against illegal copying is cracked within hours of the release of every single game. So, that's wasted money and development just to implement it.
"Quite often the DRM slows the game down, as the wrapper around the executable file is constantly checking if the game is being legally used or not. That is a lot the legal users have to put up with, while the illegal users who downloaded the pirated version have a clean"“and way more functional!"“game. It seems crazy, but that's how it really works.
"So if you are asking me how do I see the future of DRM in games, well, I do not see any future for DRM at all."
Moreover, Iwinski suggested that DRM acts more as incentive for pirates to crack than DRM-free titles, using the group's release of The Witcher 2 as evidence. Released on GOG.com, The Witcher 2 was available without DRM, whereas Atari published and released the game on disc with DRM in North America. Surprisingly, it was the latter that was pirated the most, with GOG.com's release sitting beneath the radar of pirates.
"The illegal scene is pretty much about the game and the glory: who will be the first to deliver the game, who is the best and smartest cracker. The DRM-free version at GOG.com didn't fit this too well."
GOG.com Managing Director Guillaume Rambourg also stressed this: "We use no DRM and we never will."