Ahead of its release in later this month, Ubisoft has been talking about how the game works with the Nintendo Wii U's GamePad.
While some developers have struggled to find a use for the GamePad, Liu Jun from Ubisoft Shanghai said they didn't have a problem at all.
"For Splinter Cell Blacklist the dual screen control mechanics are definitely a plus," said Jun. "For Splinter Cell Wii U, keep in mind we really didn't have to create and "force"new gameplay to support the hardware, with the OPSAT, the gadgets, the mark and execute. The GamePad feels like a natural extension to the Splinter Cell experience."
This is one of the major changes between the Wii U version of Blacklist, and the PS3, Xbox 360 and PC version, at least in a positive sense. The Wii U version also lacks offline co-op, which was cut so the game could ship at the same time.