Cloud Technology May Offer Backwards Compatibility To Xbox One

By Mike Sousa on September 5, 2013, 12:28PM EST

When Microsoft announced the Xbox One, many wondered if the console would feature backwards compatibility, with Microsoft revealing later that the Xbox One couldn't run Xbox 360 games. However, Albert Penello, Senior Director of Product Planning and Management of Microsoft, said to GameSpot that the Xbox One can become backward compatible with titles from previous generations through cloud technology.

When questioned about the possibility of a Cloud service offering backwards compatibility with Xbox 360 games through streaming, similar to Sony's plans with Gaikai, Penello said, "Yeah, absolutely. That's one of the things that makes [the cloud] at the same time both totally interesting and hard to describe to people. Because what the cloud can do is sort of hard to pin."

"But there are so many things that the servers can do. Using our Azure cloud servers, sometimes it's things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience," added Penelo.

The Xbox One is scheduled to release on the 22nd of November in 13 countries, arriving at the rest of the world in 2014.

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