Gran Turismo 6's Producer Talks About GT6, And GT7 On The PS4

By Mike Sousa on September 14, 2013, 12:00PM EDT

Gran Turismo 6 will be available worldwide on the 6th of December, and with the release date getting closer bit by bit, Kazunori Yamauchi, Director of Gran Turismo 6, revealed more details about the upcoming game. He revealed that the game is 80% complete, including the physics engine, steering controls, and game modes.

Yamauchi also talked about the recent announcement that game will link up with smartphones, allowing players to know what's happening with their friends and the community via mobile device. The producer also added that he would like to make a game for mobile devices someday, and this community feature was just a start.

Yamauchi revealed that the playable demo that it will be shown at TGS will be different from the GT Academy demo, since game's physics engine has been upgraded since then. Gran Turismo is often seen by fans as a different simulator compared to other racing games, to which Yamauchi pointed out the physics engine as the reason fans think like that. "We develop our physics engine based on the results of all the test measurements that we make, but it's not necessarily the case that these measurement results are always going to be the same as actual driving conditions. What's more, even now there are still a lot of things that happen to a car in motion that we don't fully understand. In other words, there's room for imagination in this genre, and I think the part of any game's physics engine that's more 'imagination' is what makes one sim feel different from each other," said the producer.

Surprisingly, he also revealed that Gran Turismo 7 will be released for the PS4, and it will be available in one or two years. When asked if Gran Turismo 7 would share the same physics engine as Gran Turismo 6, the producer that would be the case, and continued on to say that hardware platforms don't matter quite as much as they used to. "The PlayStation 4's large memory size is a unique trait, but in terms of CPU performance, the PS3's Cell chip, while difficult to handle, is really capable. They both have different advantages. The PlayStation 4 game which we'll likely call GT7 will be done in about a year or two, I think, and I think the community aspect's going to be vital there as well," said Yamauchi.

Source: Polygon

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