Power Differences Between The PS4 And Xbox One

By Mike Sousa on September 15, 2013, 2:04PM EDT

With just two months away from the PS4's and Xbox One's launch, many have wondered which console is the best, something that can be answered by game developers. According to game developers, each console has its strong points, but at launch, the PS4 will be the best console.

To start off, multiple developers say that the PS4 is 50% faster than the Xbox One, with the memory reads on PS4 being 40-50% quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50% faster. This in turn, makes the difference in performance between both consoles "significant" and "obvious," with one developer giving the example that if the PS4 could run a game at 30 FPS in 1920x1080 (1080p), the Xbox One would run the same game at 20 FPS in 1600x900 resolution.

As for the consoles' graphic drivers, both Sony and Microsoft have a lot work to do in order to improve their graphic drivers, and both companies will continue to work on them, even after their consoles launch. The poor graphic drivers, added to the fact that developers aren't familiar with the hardware, makes it difficult to push either drives. But according to developers, it's the Xbox One's drive that needs more improvement, with some sources saying that Microsoft "has been late on their drivers and that has been hurting them," while one developer simply said that the Xbox One's graphic drive is "horrible."

But even thought the PS4 has this "power advantage," this difference won't be used, as developers chose to base their games on the less capable console, the Xbox One. A Edge source said that this is due to political issues, in order to not ruin the perception of cross platform titles, as it would be better to "castrate" the PS4 version of a game and release very similar games, in order to not ruffle Microsoft's feathers. However, another studio countered this claim by saying that making one version better than the other isn't a problem, but it wouldn't make financial sense, unless it's a simple tweak.

Despite the PS4's superiority, the Xbox One shows a superior perfomance in other ways. "Let's say you are using procedural generation or raytracing via parametric surfaces "“ that is, using a lot of memory writes and not much texturing or ALU "“ Xbox One will be likely be faster," said one developer.

The Xbox One is scheduled to release on the 22nd of November in 13 countries, arriving at the rest of the world in 2014. The PS4 will be released on the 15th of November in North America, arriving at Europe two weeks later, on the 29th of November.

Source: Edge

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