Halo 4's Principle Architect Joins Naughty Dog, Excited For PS4

By Darryl Kaye on November 25, 2013, 2:49PM EDT

Corrinne Yu, who was the principle engine architect on Halo 4, has decided that her future lies with Naughty Dog and the PS4.

Yu stated on Twitter that she was excited to develop for the PS4, specifically making reference to the architecture of the system.

Yu is credited with creating new lightning technique for Halo 4, as well as radiosity algorithms. However, she's now looking to join Naughty Dog's ever-expanding team, as they look to recreate their success again in a whole new console generation.

Source: Twitter

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