The PS3 and Xbox 360 versions of Dying Light have been cancelled, Techland has announced. According to the developer, the last-gen consoles just weren't powerfull enough to "run the game and stay true to the core vision of Dying Light at the same time."
"After thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC," said TechLand on the game's Facebook page.
"Much of this "next-gen feel" is tightly connected to the technological side of Dying Light. For instance, up to 200,000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits. Features like these along with our core gameplay pillars "“ such as the player-empowering Natural Movement, threefold character development system, and vast open world "“ are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.
"Put simply, older consoles just couldn't run the game and stay true to the core vision of Dying Light at the same time. To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available. Thanks to this, you'll get the full and best experience regardless of the platform you play on."
Dying Light will be available for PS4, Xbox One and PC on the 27th of January in North America and on the 30th of January in Europe.