Crystal Dynamics has released the second developer diary of the upcoming Lara Croft and the Temple of Osiris. Scot Amos and Jeff Wajcs, the game's executive producer and lead level designer, respectively, talk about the game's puzzle design and how the number of players affects these puzzles.
Players will be able to choose between four playable characters: the archaeologists Lara Croft and Carter Bell, and the Egyptian gods Horus and Isis. Each character will have its own role and abilities, which will affect the gameplay. Not only that, the puzzles present in the game are "dynamic" and will change based on the number of players.
Lara Croft and The Temple of Osiris launches on the 9th of December for PS4, Xbox One and PC.