Following yesterday's live stream where the extended E3 2015 Uncharted 4 demo was shown, which you can see below, Naughty Dog revealed new details about the game's presentation. During a Q&A session, the developers confirmed that the singple player component of Uncharted 4 is 1080/30fps, with the team still targeting for 60fps in multiplayer.
"We had a really long, involved conversation about it with all the leads and directors. We just realized that, for the game we wanted to make, to make the best game possible, [30fps] was just something that we had to do," said co-lead designer Anthony Newman.
"To me, a locked 30fps is way better than a variable 60fps," Newman added. "If we wanted to hit a locked 60fps, there's a lot of optimizations in the environments that would have to happen. This would make each level take longer to make. The same amount of geometry would take longer to make because it would have to be so heavily optimized. And so that could end up having story repercussions. 'We want to have this scene, but we don't have the time to make the environment.' It's a feature, like any other, and you have to consider it against everything else."
In addition, Naughty Dog also confirmed that the game will feature a Photo mode. Other details about this mode will be revealed later this year.
Uncharted 4: A Thief's End releases in Spring 2016 on PS4. Players who purchase the Nathan Drake collection will be able to participate in the game's multiplayer beta.