Fallout titles are always games with a massive world to explore, offering dozens or even hundreds of content for players to uncover. Fallout 4 will be no exception, with lead producer Jeff Gardiner revealing that he played the game for 400 hours and he's still finding stuff he hadn't seen before.
"I've played the game for probably 400 hours, and I'm still finding stuff that I haven't seen," said Gardiner in an interview with OXM. The lead producer also goes on to talk about the game's extensive crafting system and the endless opportunities for creativity it offers, as well as the option to install electronics and generators into buildings. "For the larger building stuff it's not stored in your inventory, it's in the workbench that you're using in that area. I de-constructed this and it's all stored over here and then when I go to build it's pulling from that inventory of stuff I have."
"It's all common sense visual stuff. If it doesn't connect to the generator, the power doesn't work. You can actually flag stuff to say "˜I'm looking for this stuff because I want to make this' which means that when you're scavenging anything that fulfils the requirement gets flagged in the world. When you connect stuff to the computer terminal you have a lot of control and sort of fine tuning. If you've got something that plays music, you can actually define how it's playing music."
Fallout 4 releases worldwide on the 10th of November on PS4, Xbox One and PC.
Source: OMX (via Gamespresso)