Call of Duty: Black Ops III's campaign will offer more options available from start, as Activision and Treyarch Studios have confirmed that all the campaign missions will be unlocked from the moment players start playing. For example, this allows players to go straight to the final mission if they want to.
"It gives them [players] the flexibility to consume the content how they want," Jason Blundell, director of the game's campaign and Zombies mode, told Eurogamer. "The unlocking level system is an archaic mentality we've had since we did bedroom development back in the day - you do this, then go on to the next one.
"Consumers and game players in general are far more mature these days. There are so many things vying for our interests today. It's about, how do they want to consume it? Maybe they put it down on level two, and then they're in work the next day, and some guy says, 'dude, you've got to check out level four!' And he's like, 'okay, I'll have a quick look.' That's totally fine. I think it's their choice."
"Sure, people will jump on and play the last level. Okay. Cool. That's up to them," he added. "The way the story is constructed, it's more than just the end moment. I'm sure there are many films and other media types where you could read the last page, or see the last minutes, but really you've got to experience all of the other stuff to truly enjoy it."
Blundell also mentions the PS3 and Xbox 360 versions of the game, and explains that the campaign was cut from these versions to avoid delivering players "a second-rate experience".
"When I make a game, what I'm trying to do is give you an experience," Blundell explained. "We being Treyarch, we're only looking at the current-gen stuff, so PS4 and Xbox One. And when we hear the old-gen stuff start having to take things away to be able to make it perform on those machines... they're like, 'okay, we're going to have to lose this, and lose that, and bring this back in,' from a purely selfish point of view, I completely agreed with Activision's decision to cut the campaign, because I don't want you to get a second-rate experience. So I agreed on that level.
"It took us three years to make this thing and craft that experience. I would hate for someone to get something that isn't true to the vision. That sounds a bit arty, but that's how I feel about it. I agreed with Activision's decision on not going there. I don't think they could have faithfully conveyed some of the concepts I wanted into the campaign experience."
Call of Duty: Black Ops III launches worldwide on the 6th of November on PS4, Xbox One, PC, PS3 and Xbox 360.