Medieval Engineers Gets Major Update

By Mike Sousa on May 10, 2017, 11:03AM EDT

Keen Software House announced that a major update for Medieval Engineers has been released. In this update the development team is focusing on making the game more enjoyable to play.

Keen Software House has created animations for picking things up and placing ropes. Picking up items is also accompanied by a particle effect. The team also rewrote how every tool works, making it a more consistent experience, and providing more immediate feedback to the player.

By improving the font the menus become more readable, and the flow on most GUI has improved as well, making it a lot easier to work with. All of the keybinds have been redesigned and players are now able to configure the game in any way they want. All of this is made easier by contextual hints and action icons that make playing more intuitive than ever.

Finally, this update also introduces the new shovel tool, providing a fun and easy way to modify voxels in exciting ways. The shovel tools allow engineers to dig up dirt and then put it back down anywhere they want. Using landscaping stakes, engineers can rope off an area of ground and use the shovel to level the ground in that area. All of this is made easier by contextual hints and action icons that make playing more intuitive than ever.

New Features

  • New shovel tools
  • New input system and keybinding options
  • Visual Improvements
  • New Font
  • New Server Browser
  • Improved Inventory and Crafting
  • Improved HUD
  • Enhancements for intuitivity
  • Extended modding capabilities

Medieval Engineers continues to smash through barriers to modding by allowing modders to create their own entity components. This means that modders will be able to program behaviors for anything in the world in exactly the same way we do. Not only does this make total conversion mods possible but it means the sky is the limit for creating new content, new behaviors, and completely new features!

Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining. Medieval Engineers utilizes a realistic volumetric-based physics engine with a focus on structural integrity: all objects can be assembled, disassembled, damaged and destroyed; the object's mass and structure influences its integrity. The game comes with creative mode and an early prototype of survival mode.

blog comments powered by Disqus