Dead Rising 2 is a zombie apocalypse survival game that has been taking the whole zombie killing genre to new levels by exploring what it would be like to kill zombies as if it were some sort of insane game show. Fighting off hordes of zombies over at the Capcom booth during E3 2010, Gaming Union got to try out a demo of the upcoming Dead Rising 2.
One thing that stands out immediately with Dead Rising 2 is the ridiculous amount of weaponry that can be used to take down zombies. The first part of the demo consists of picking up multiple weapons, since Chuck Greene, the protagonist, can carry about five different weapons at any given time. The bonus of having multiple slots is that chuck can go to work benches and craft his very own weapons ranging from practical to ridiculous.
When playing the demo, we crafted a few weapons that ranged from an oar with chainsaws attached to either end to a bucket with drills attached that can be used to grind apart the heads of the undead hordes. These weapons are also destructible and will become useless after a certain number of uses. Thankfully there is an abundance of weapons around to use, since practically everything that isn't too big to carry can be used as a weapon.
Graphically speaking, the game is very hit and miss. The number of zombies that cover the area is pretty impressive, and the character models are fairly detailed. The animations are also okay, but nothing really flows between attacks, though the game is so goofy in a lot of ways, that the little graphical oddities don't really feel like that big of a deal.
One thing that the demo had a little issue with at the beginning was the loading time. This was just a show floor demo though, so that may be a problem that is addressed, but time will tell when the game releases. Overall, Dead Rising 2 was a good time, and it's building great anticipation for release this coming September on Xbox 360, PlayStation 3, and PC.