Sony opened its 2010 E3 press conference with a live demo of Killzone 3 in 3D. One of the leaders on the development team, Hermen Hulst, debuted the in-game footage for a crowd all wearing 3D glasses. Fortunately, those at home were still treated to the regular 2D version. Regardless, the footage shown was impressive.
The demo featured two main sections (both set in the arctic), mainly showing off the jet pack and mobile turret mechanics. The jet pack section featured the player hopping between snow covered platforms and industrial structures, surprising enemies from high vantage points. The first-person perspective really gave it an immersive feel. There was weight behind the flying motions but it still looked intuitive.
The second gameplay segment showcased Killzone 3's new turret mechanics. The interesting part about these turrets is they are mounted on the ISA transport pads, prominently featured in previous Killzone games. In previous Killzone games, the landing pads were present for some of the most hectic scenes, but it was a passive experience for the player who had to sit and watch. Now players are active participants in these scenes.
Overall, the Killzone 3 demo was quite impressive. It showcased the immersive nature we've come to expect from Guerrilla's past work and the improvements they have made. Killzone 2 was about getting the technology up and running, now Guerrilla can focus on the gameplay, which was clear from the demo.