When Lufia: Curse of the Sinistrals was announced last year, fans of the series rejoiced as it was the first new major title in the series since Lufia: The Legend Returns on the Game Boy Color (Lufia: xxx on the Game Boy Advance was a side-story). But when Square Enix, the publisher for the game in Japan failed to announce a North America release, fans outside Japan were worried that the game wouldn't come over. Thankfully, Natsume, the original publisher of the main series Lufia titles has picked up the title for release in North America, and Gaming Union was able to take a look at a preview build of the game at the publisher's booth at E3 2010.
Lufia: Curse of the Sinistrals is a remake of Lufia: Rise of the Sinistrals for the Super NES, but this time around the game is an action-RPG instead a turn-based RPG. While the game still has the same six playable characters, only one can be used at a time (the characters can be switched at any time by pressing their respective icons on the touch screen). Each character has their own unique abilities, like Tia's ability to grab onto objects to traverse across long paths, or Guy's ability to destroy certain objects. Each character has their own unique skills which can be used in battle, and those skills can be upgraded. And of course, the puzzles that the original game was known for are back in full force.
Long-time fans will know that previous games in the series have become infamous for their "unique" bugs and mistranslations, and this trend continued in the initial batch of English screenshots with a character named Idura being called Idula. When asked about the issue, Natsume confirmed to Gaming Union that those screenshots were from a very early version of the localization and that there are fully aware of the issue and it will be rectified in the final version of the game.
The Japanese version of the game also included some voice acting, and Natsume has confirmed that the game will include English voice acting, although there weren't yet ready to announce specific voice actors or if the game would still include the Japanese vocals or if the game would be English-only. As far as pre-order bonuses, which was an arranged version for the Japanese version, the publisher wasn't ready to confirm or deny it coming to North America, instead telling us that they're still deciding.
For fans of the original game, Lufia: Curse of the Sinistrals is a different kind of game due to the shift in the battle system, but all the same key qualities are still there. Fans and those who enjoy a good RPG should keep their eye out for this title when it releases this Fall in North America.