At a screening today, Gaming Union got to take a look at 2K's new sand laden third person shooter, Spec Ops: The Line. Gameplay showed in the preview included multiple aspects of the game from narrative, to the cover system, to the new sand mechanic that's used for multiple purposes such as opening new pathways, or drowning enemies.
The first part of the level shown took place inside of a massive hotel in Dubai. Sandstorms have encased all of the windows, leaving the rooms entombed under the sand. The lighting effects were very impressive in the preview, and the overall look of the game was very crisp and polished.
The preview also ran very smooth, with a constant framerate that seemed to stay clear over 30 frames per second the entire time. The production value in general looks great, with awesome looking explosions and great combat. Though the sound of the weapons were decent, they didn't seem to have much oomph to them. The effects of the gun, on the other hand, were great, with awesome character animation and death animations when enemies get blown out by a shotgun.
The cover system in the game is very similar to that of Uncharted 2, using broken down walls and vehicles as a means for cover from enemy fire. Firing from cover is possible as well, with the ability to pop in and out of cover to take out enemies one by one.
So far the single player looks very promising and could even rival some of the heavy hitters such as Gears of War and Killzone. Multiplayer is also promised to be included when the game releases with co-op and team based modes available. No more details were given on the multiplayer component, but if it is anything as solid as the demo, it's something to look forward to.
Spec ops: The Line is set for a wide release window of sometime in 2011, with more details on multiplayer and a more solid release date coming some time in the near future. Spec Ops: The Line will also be available on the Xbox 360, PlayStation 3, and PC.