E3 2011: Resident Evil Revelations Hands-On Preview

By Lauren Alessandra on June 21, 2011, 8:57PM EDT

There are two types of Resident Evil games; the new ones and the old ones. The new ones have an over the shoulder camera view, QTEs galore and a whole ton of ammo. There's also Resident Evil 5 where players are given a not so intelligent AI character. Then there's the older games which focus heavily on exploration, puzzle solving, a static camera, and, most importantly, inventory management. There's nothing to say that either one is better, but in Resident Evil: Revelations, Capcom decided to mesh the two into a lovely combo for all fans to enjoy.

Resident Evil: Revelations takes place sometime between the events of Resident Evil 4 and 5 in the year 2005. It focuses heavily on Jill Valentine and Chris Redfield and follows the events shortly after the establishment of BSAA or Bioterrorim Security Assessment Alliance. Unfortunately during the demo, there was no Chris Redfield to be had as most of it followed Jill Valentine as she makes her way through an infested cruise ship.

Fans of the original games will be happy to know that ammo and all other items for that matter will be in short supply. Players will have to pick and choose their battles with the various monsters they come across or else suffer the consequences. It's very easy to run out of ammo this time around especially considering many of the monsters in the demo took quite a few shots in the head before keeling over. Fortunately, the game isn't all that mean as they give you a lovely supply scanner which characters can use in order to find hidden items such as extra bullets or med packs - it creates a happy medium.

Puzzle solving is back too, this time making use of the Nintendo 3DS' touch screen functionality. Your primary camera in Resident Evil: Revelations will be controlled via touch screen much like many other 3DS titles. One of the puzzles featured in the demo you needed to unscrew the lid of an electrical box. Once removed, you had to rearrange the plugs inside in order to open the door to your next objective. There will be various other ways players can use the touch screen whether it's using screwdrivers or using the inventory screen.

Those friendlier with the newer Resident Evil titles note that the over the shoulder camera is back this time around, but you can choose between 3rd person or 1st person camera views. The environment is just as grimy as ever with a few scares along the way. There's much more freedom to explore the infested areas in Revelations making it some what nostalgic. It's also worth noting that there are two other areas announced to be appearing in the game; a port town and snowy mountainous area.

With it's mix of old and new, Resident Evil: Revelations could be game to look out for on the 3DS. It wouldn't be the first time a handheld spin-off title would become successful, even on a portable system; I'm looking at you Metal Gear Solid: Peace Walker. So here's hoping that 2012 turns out to be a good year for Resident Evil and that Resident Evil: Revelations goes some way towards scratching that itch for an older Resi experience.

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