Megadimension Neptunia VIIR Review

By Shawn Collier on November 30, 2018

Megadimension Neptunia VIIR is an interesting release from Idea Factory & developer Compile Heart, as the original release wasn’t that long ago — releasing back in 2016. Unlike most re-releases, outside of enhanced graphics thanks to a new rendering engine, this version includes PlayStation VR support. So is this worth a re-purchase for Neptunia fans?

Besides the VR support, the other major hook for this re-release is enhanced graphics. While it is noticeable during the main campaign if you take the time to look for it, it’s not obvious at first glance. In terms of the gameplay, it’s essentially the same as the original version save that some new battle formations are available to choose from.

The other major hook, the VR support, is used in a different way than you may think. As the original game wasn’t really made to support VR, there’s a new VR Stories mode where the player can interact with any of the game’s CPU characters in a controlled setting. The only interaction you have with them is nodding your head in a yes or no movement, or swapping out items in the room to bring some minor customizability to the mode. While the hardcore fans will get a kick out of it, it’s essentially as basic as you can get feature-wise.

Final Thoughts

The hardcore fans already likely had this pre-ordered upon its announcement, but for everyone else unless the above additions are a big enough hook for you, the original version is essentially the same and is likely cheaper.

Megadimension Neptunia VIIR was reviewed using a PS4 Digital Copy provided by Idea Factory International. You can find additional information about Gaming Union's ethics policy here.
Fans will enjoy the new VR functionality.
While not a major upgrade, the new graphics do refine the experience.
The VR functionality is about as bare-bones as you can get.
Not much here outside of the above to entice non-hardcore fans to re-buy the game again.
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